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TR-350-91 -
Ray Shooting in Polygons Using Geodesic Triangulations
(1991-09-00)
Grigni, Michelangelo / Chazelle, Bernard / Edelsbrunner, Herbert / Guibas, Leonidas / Hershberger, John / Sharir, Micha / Snoeyink, Jack
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TR-039-86 -
Linear Time Algorithms for Visibility and Shortest Path Problems Inside Simple Polygons
(1986-05-00)
Leven, Daniel / Tarjan, Robert E. / Guibas, Leonidas / Hershberger, John / Sharir, Micha
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TR-152-88 -
An Efficient Algorithm for Finding the CSG Representation of a Simple Polygon
(1988-05-00)
Dobkin, David P. / Guibas, Leonidas / Hershberger, John / Snoeyink, Jack
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TR-257-90 -
Slimming Down by Adding: Selecting Heavily Covered Points
(1990-04-00)
Chazelle, Bernard / Edelsbrunner, Herbert / Guibas, Leonidas / Hershberger, John / Sharir, Micha / Seidel, Raimund